MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3445 results found
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Primeval Titan requires the wrong type of wildcards in the deck builder
I'm trying to redeem two mythic rare wildcards for Primeval Titan. I have 6 mythic rare wildcards available. When I try to select Primeval Titan, the deck builder says it requires rare wildcards and that I don't have enough (which is true)
1 vote -
Midweek Magic: Historic Pauper allows an uncommon Springleaf Drum
- Give us the steps to reproduce the bug
enter midweek magic: historic pauper event
create a new deck
set filter to colorless
choose springleaf drum (Lorwyn Eclipsed uncommon)
craft additional copies of springleaf drum- Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
PC
Android- Enter the actual results you’re experiencing
message states not enough common wildcards
- Enter the expected results of the feature
consume uncommon wildcards or
do not allow uncommon card in pauper event such as springleaf drumAdd any relevant screenshots/videos-
If you found a workaround, please add workaround steps.tried to add uncommon wildcards outside of the event in regular deck builder mode. Same error message persists - not enough common wildcards.
- Give us the steps to reproduce the bug
enter midweek magic: historic pauper event
create a new deck
set filter to colorless
choose springleaf drum (Lorwyn Eclipsed uncommon)
craft additional copies of springleaf drum- Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
PC
Android- Enter the actual results you’re experiencing
message states not enough common wildcards
- Enter the expected results of the feature
consume uncommon wildcards or
do not allow uncommon card in pauper event such as springleaf drumAdd any relevant screenshots/videos-
If you found a workaround, please add workaround steps.tried to add uncommon wildcards…
2 votes -
add the ability to add opponents to a "no play again" list
While it is possible to place those annoying opponents that spam "Your go" and "opps" ignore, the opponents that really bother me, are the ones that, once they start losing, start running the timer down, every turn, while doing nothing. They haven't gone afk or developed a bad connection, because they always get an action in just before the timer kicks them. I would love the ability to put these immature time=wasters on a "do not play with" list. That would go a long way towards making this random opponent game play more palatable.
3 votes -
can't respond to sorcery with creature ability
After playing Split Up, I was never given priority to sacrifice my creature (Werefox Bodyguard) in response. This is not a sorcery speed ability and I should have been allowed to activate it at some point before resolution though I suspect the fact Split Up requires choosing one of two options may be related to the bug
1 vote -
NON STOP PROBLEMS
- Opponents are not getting random cards.
- Opponents get a land every single turn.
- Playing against the same username (eg. Mertcan) 10+ times a day.
- 60 card decks saturating gameplay making nearly impossible to play the game
- Shuffle algorithm deals me 2 lands in 8 turns or 15 lands in a row.
- Repairing Game Files does nothing.
- Large number of opponent's start matches but don't play the game
- Brawl matches 50% if the time against the same 10 commanders.
- THE GAME IS RIGGED.
3 votes -
Auot pay issue
Scenario: I have 4 untapped mana and a creature turned into some sort of token that can be used to get mana by a creature cast by my opponent. If said creature is destroyed my creature would go back to being itself. I cast an instant spell to destroy said opponents creature and choose auto pay. The game then chooses to use my creature that was turned into a token instead of the land for mana. Defeating the purpose of destroying my opponents creature to regain my creature. Seeing as I had 4 untapped land and only needed 3 mana it makes no sense for auto pay to have sacrificed over using the land.
Scenario: I have 4 untapped mana and a creature turned into some sort of token that can be used to get mana by a creature cast by my opponent. If said creature is destroyed my creature would go back to being itself. I cast an instant spell to destroy said opponents creature and choose auto pay. The game then chooses to use my creature that was turned into a token instead of the land for mana. Defeating the purpose of destroying my opponents creature to regain my creature. Seeing as I had 4 untapped land and only needed 3 mana…
3 votes -
Unable to select cards in draft
Unable to select cards during pack 3 in a premier draft. This resulted in a time out and auto selection. Had to close the client and reload by which time the draft was over.
4 votes -
snapcaster and mine colapse
hi, in my cube event ive played snapcaster mage tar targeting mine collapse, however i was unable to flash back it, can you please check this out. Ive attached lof from the event
2 votes -
Not Receiving Infinate Uncommon Card Rewards in Mastery Pass
I completed the Master Pass and have now leveled up 4 additional times with no pop up indicating I received Uncommon card rewards. I also do not see any "new" cards in my collections after leveling up. Am I just not receiving the rewards I should be receiving for the infinite mastery pass?
2 votes -
Krenko mob boss
It is not adding the correct number of goblins when I use his ability. I had 146 goblins. By using his ability the amount should have doubled.
2 votes -
Game crash color beginner tutorial
the game crash in white colour vs vivien. she is stuck in main phase 2 and doesn't end her turn.
3 votes -
Issue in Resonating Lute functioning
Faced an issue with Resonating Lute in Secrets of strixhaven draft.
Lute in play, one land untapped, couldn’t cast my prismari charm in opponent’s turn. Resulted in losing a gameI'd appreciate a refund of the draft
2 votes -
Matchmaking
The matchmaking has got to get better somehow. I am not the type of person to build my own decks because I don't have that kind of time. I'm so tired of getting put against players that have competitive level decks. It's incredibly frustrating. There needs to be some kind of ban on casual play. What I mean is don't allow these ridiculously powerful decks be allowed in casual style play. I just wanna play some MTG and have fun but the way some of these decks are built it makes me not even wanna play arena when I can only win like 1 out 10. I understand in ranked it should be fair to play whatever but not on the casual side. I mean I played against someone the other day that seemed to have no creatures what so ever and he just kept playing creature destruction. I figured after all that he would play that obnoxious card that brings back all creatures from the graveyard but nope he just quit after destroying at least 15-20 creatures. Maybe that isn't a good example but point is there needs to be like a casual player style that allows for simple decks that don't make you wanna rip your hair out. I got put against mono blue mill deck at least 3X in a row. It's not fun. It got to the point that I would quit if they played a card that had mill as a landfall. There has to be a better way to do matchmaking. Separate it out somehow or run an algorithm that pairs you up with equal power levels. Please make it better. I just wanna be able to play, have fun, and at least have like a 50/50 shot of winning.
The matchmaking has got to get better somehow. I am not the type of person to build my own decks because I don't have that kind of time. I'm so tired of getting put against players that have competitive level decks. It's incredibly frustrating. There needs to be some kind of ban on casual play. What I mean is don't allow these ridiculously powerful decks be allowed in casual style play. I just wanna play some MTG and have fun but the way some of these decks are built it makes me not even wanna play arena when I can…
6 votes -
wanderer card doesnt work as intended
I was playing a game of brawl and my opponent played the wander which has the active ability to prevent all non combat damage to ypu and permanent you control how ever it negated the damage dealt in combat but not the damage triggered by my card draw damage effect from scrawling crawler
2 votes -
2 votes
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bug
Turtles forever is bugged. My opponent selected only 1 card (not 4). The game requires me to submit 2, which I was not able to do so I timed out and lost.
5 votes -
Brawl matchmaking
is atrocious, do something different, whatever you're doing now is the opposite of fun
3 votes -
too many land draws in several back to back games
FIX.....THE ....LAND...DRAW!!!! its mathematically impossible to draw 4 or 5 land in a row 3 to 4 games in a row. you are wasting my time!!!! and you are ******* me off.
4 votes -
Underworld Breach/Lotus Petal and Priority
Today I discovered an unintended bug where a completely won position was lost becasue of priority being automatically passed while I was still able to take game actions.
Here is an example board state:
Underworld Breach is played on my side, I have a lotus petal in play and 7 cards in my graveyard, and am tapped out of lands; the cards in my graveyard are 6 lands and a brain freeze.
As the game works currently, the priority mechanism looks at my boardstate, decides that I cannot cast any spells by cracking my lotus petal to generate one mana, and passes priority. This means that i cannot ***** petal --> replay petal --> ***** petal --> cast brain freeze, unless I hold full control.
Unfortunately, I did not know this unintended mechanic existed, and lost 2 cube games this way, causing me to lose 2 games which I had won (Breach, petal, brain freeze, with enough cards in yard to loop). I understand that holding full control would stop this occurance, but believe that the system should be smart enough to not pass priority with a breach resolved and a spell I can cast. This cost me real money in the form of gems which I cannot recover.
Today I discovered an unintended bug where a completely won position was lost becasue of priority being automatically passed while I was still able to take game actions.
Here is an example board state:
Underworld Breach is played on my side, I have a lotus petal in play and 7 cards in my graveyard, and am tapped out of lands; the cards in my graveyard are 6 lands and a brain freeze.
As the game works currently, the priority mechanism looks at my boardstate, decides that I cannot cast any spells by cracking my lotus petal to generate one mana,…
5 votes -
Daily quests not updating
Whenever my quest timer hits zero it simply resets without any quest appearing. I have zero active quests and have missed out on being able to earn quest coins at all.
5 votes
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