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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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890 results found

  1. Game crash caused loss in win a box event

    Having paid for the arena win a box event with gems the game froze when my opponent attacked me causing me to miss my next turn and take a load of avoidable damage resulting in a match loss. As this event is very expensive and my loss was the result of my missing turn 3 and it’s land drop I would like a refund of the gems.

    The bug appears to have been caused by some post combat issue with buffing a kinsbaile aspirant with a thoughtweft lieutenant and the game not resolving the end of turn cleanup properly as…

    1 vote

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  2. Blighted Nightmare and Garvitic Herald Interaction

    Gravitoc herald allows to seek a permanent (non land) with mana value 3 or less. Moreover it allows within the same turn to play that card for a warp cost of 0.

    Using that I can find blighted nightmare (assuming it’s the only permanent with cost 3 or less in my deck or that I luck out and find it). Blighted nightmare comes back to my hand if I trigger its secondary effect (blight a creature, return one from graveyard with mana value equal or lower than highest thoughness on my board).

    That means I should be able to infinitely…

    0 votes

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  3. Fatal push or Hajar, Loyal Bodyguard is bugged?

    Either Fatal push or Hajar, loyal bodyguard is bugged on arena. I did sacrifice a fabled passage to enable revolt but that shouldn’t be necessary for the card to destroy hajar. Screenshot shows I can target my own creatures but not the opponent's creature. Anyone else experiencing this?

    1 vote

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  4. Neriv, Crackling Vanguard is not functioning correctly

    I am playing arena on steam, on PC.

    Neriv, Crackling Vanguard reads that you may play any cards exiled by their ability “during any turn you attacked with a commander.” I have a brawl deck with them as the commander, but I consistently find that if Neriv dies during that attack, those cards are not playable.

    As far as I am aware, that clause regarding the cards’ playability should be in effect even if Neriv is dead, as long as Neriv attacked that turn—similar to other permanents that impulse draw and define when those cards may be played, which remains…

    2 votes

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  5. Moonshadow -1/-1 counter reduction is not triggering on lands (which are permanents) going into the graveyard

    I am having a problem with the card Moonshadow. The rules text on the card says "Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature." I am playing on android. To reproduce this bug, you need to have Moonshadow in play with at least one -1/-1 counter on it and have a land go into the graveyard which should remove a -1/-1 counter. Note: This card does not exclude lands as permanents per the rules text. The expectation is…

    2 votes

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  6. crash

    I was playing Qualifier weekend and after game one instead of taking me to the sideboard, it took me to the main menú. It was really werid as Im not sure if it's an exploit or bug bugt only happens while winning. Afterwards, I restarted the game and it took me back to the game but WITHOUT going into the sideboard, it took me to the game 2 loading screen instead. I had to wait until my opponent finished sideboarding. This is something happens way more often during draft/qualifier weekend. In regular std games this doesn't happen, unless it's…

    1 vote

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  7. Major Graphic issues with latest Android update feb 24, 2026

    The fonts are unreadable.. and graphics are missing..like nunbers representing health and power/toughness on cards! This is required to play the game I have put money into...

    I highlight the bugs in this video of 1 match.
    https://youtu.be/i3pJtJudusk

    I restarted my phone and then recorded the match above. The issue is not going away.

    Please help.

    3 votes

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  8. crash

    I was playing Qualifier weekend and after game one instead of taking me to the sideboard, it took me to the main menú. It was really werid as Im not sure if it's an exploit or bug bugt only happens while winning. Afterwards, I restarted the game and it took me back to the game but WITHOUT going into the sideboard, it took me to the game 2 loading screen instead. I had to wait until my opponent finished sideboarding. This is something happens way more often during draft/qualifier weekend. In regular std games this doesn't happen, unless it's…

    1 vote

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  9. Integer overflow bugs

    I had a deck where my creatures had lifelink and an exponentially increasing number of +1/+1 counters, and my opponent had Herald of Eternal Dawn preventing him from losing the game, even with negative life. So we got to a point where my creatures had literally billions of +1/+1 counters, and I noticed 2 bugs related to integer overflow:

    • The display of life total seems to be vulnerable to integer overflow. After my creatures with lifelink dealt about 3 billion damage to my opponent, my life total was displayed as negative and his was displayed as positive. The life…
    1 vote

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  10. High Society Hunter's ability happens when it's the only creature on the battlefield that dies

    I was in a game with viccc25 and they had Sorin, Imperious Bloodlord (Planeswalker) in play and used his -3 ability to put High-Society Hunter in play - it was the ONLY creature on my opponent's battlefield. I destroyed the High Society Hunter, and after it hit the graveyard, it's second ability proc'd - "Whenever another nontoken creature dies, draw a card."

    This should NOT have happened! The High-Society Hunter was the only creature on the battlefield. It's ability CLEARLY states that it's ability to draw a card happens whenever another non-token creature dies. It should not have proc'd on…

    1 vote

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  11. Automatic stops for self-harming triggers when you have a Stifle effect in hand.

    Hi Arena.

    Hopefully a pretty simple one, and I think for some triggers you may have already implemented this - but, for any trigger that's potentially self-harmful, could you please make the card/trigger apply an automatic stop - I think it would make sense to have it as a blanket "all the time" scenario just in case a player could draw into a stifle effect (or if the stifle effect may not be obvious to Arena, like Sundial Of The Infinite), but otherwise, at least if they have something like Stifle or Consign To Memory in hand (ie. something that…

    1 vote

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  12. Mystic Reflection Killed my Commander?

    My opponent's commander, Sub-Suna, was on the battlefield. They also had this equipment, Tarrian's Soul-Cleaver.
    We both had non-legendary hydras on the board. I had arcane signet and As Foretold. They didn't have other enchantments and burned a few counterspells at that point before the turn where Mystic Reflection was used.

    It happened very quickly in terms of game speed. The opponent Cast Mystic Reflection in response to me trying to cast Atraxa. I didn't get any copy of any creatures and Atraxa was "killed" and I was given the choice to put her in the graveyard or in the…

    1 vote

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    2 comments  ·  Gameplay  ·  Admin →
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  13. Evoke action and Springleaf Drum

    Hi, there is a problem when I use Evoke (also I saw content creators with the same issue) and I try to use the artifact Springleaf Drum to use the creature (Emptiness - Elemental from Lorwyn) but the game do not let me activate artifact habillity in the stack.

    Please try to check it, it works when I can play an instant for example, but if I try to generate mana to use after the Evoke action, it's not allowed to do it.

    2 votes

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  14. Twinflame Traveler did not copy Ashlings Command

    I think I encountered a bug in my last draft when I had Twinflame Traveler (copying Elemental triggers) on board and cast Ashlings Command (which is an Kindred Instant - Elemental).
    I am not 100% sure, but as it is an Elemental, I think it was supposed to copy it.

    2 votes

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  15. Android crash

    Spree Mechanic causes Crash 100% Android
    1. Open MTG Arena with an Android (I used Samsung Note 10 Plus).
    2. Create a deck with cards of any variety that contain the Spree mechanic (Outlaws of Thunder Junction set).
    3. Enter gameplay with the Spree deck.
    4. Progress through gameplay until you have the opportunity to cast a card with Spree (any spree card).
    5. Cast the spree card.
    6. Select any choice it offers that your capable of casting.

    Result: Game crashes
    Reproduction Rate:100%
    Android Version: 2026.56.0.5578.1234174

    Important Notes: The game crashes everytime either user casts Spree cards during gameplay,…

    1 vote

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  16. Blatant cheating - Check this log.

    Blatant Cheating! This guy apparently had all phantom mana he needed to dump his entire hand and kill me in a single turn. PLEASE check the game log for this match!

    { "promptId": 30 }, "responseType": "ClientMessageTypeDrawCardResp" }, { "optionPrompt": { "promptId": 29 }, "responseType": "ClientMessageTypeRevealHandResp" } ], "intermissionPrompt": { "promptId": 27, "parameters": [ { "parameterName": "WinningTeamId", "type": "ParameterTypeNumber", "numberValue": 1 } ] }, "result": { "scope": "MatchScopeMatch", "result": "ResultTypeWinLoss", "winningTeamId": 1, "reason": "ResultReasonGame" } } } ] } }
    [1634661] [UnityCrossThreadLogger]2/5/2026 5:45:16 PM: Match to TGXRGDSHHFEX7NJCKYZLHIXSE4: MatchGameRoomStateChangedEvent
    { "transactionId": "c85bbfe7-57f7-4a05-9c16-b273df38cbcf", "requestId": 152, "timestamp":…

    1 vote

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  17. Bugs

    Game is trash.

    1 vote

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  18. Timeout mid match

    In 2 out of 3 of my matches today, the game would freeze after I took my action for the turn, and the screen would flash indicating I was timing out the match, but it gave me no option to continue playing. Before, I had some luck closing and reconnecting mid match quickly to fix issues like this,but in this case it kept getting stuck on this bugged loading screen. I am playing on android.

    3 votes

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  19. Food Chain Auto Pass

    During your turn, if you have nothing able to be cast, it auto passes into the next phase. However, with the Food Chain + Squee combo, you have to have full control in these scenarios.

    The scenario came up when I had just a Squee in play with Food Chain, and a Muxus in hand. I attack with Squee first so I can bait them to animate their man land. Then I play the Muxus, play out another goblin from hand, and I have a lethal loop: A goblin that deals damage whenever a creature ETBs. So I am looping…

    1 vote

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  20. Koya, Death from Above

    During today's qualifier, I attempted to destroy "Koya, Death from Above."
    My opponent cast "Pain 101," and Koya returned to his control tapped.
    Koya's ability exiled one of my flying creatures, which would have won the match. Strangely, my opponent didn't pay the mana to permanently exile my flying creature.
    At the end of the turn, I expected it to return to my control and I would have won the game thanks to it, but instead, it returned to his control! It was my card!

    2 votes

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MTG Arena Bugs & Product Suggestions

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