MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
- ~ No ideas found ~
4731 results found
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Lost a Booster Pack
I had 10 Edge of Eternities booster packs. (6 from prerelease, 3 from the email, and 1 from the mastery track.
I tried to open one. It waited for a while, and then gave me a blank error message. I clicked the button to exit out of that and played a game or two. I returned to the Packs interface. I still had 10 booster packs. I opened one. It was slow, but the pack opened normally. However, after looking at the cards I opened, I only had 8 packs remaining.
4 votes -
Bug with Momo
In a Game where I played against Momo, he was able to get the 2nd time reduction, and copy my doc with mockingbird that should have still costed him more.
2 votes -
Disappointed in the removal of Mastery pass. I can afford $15 and it is the reason I play almost every day. $50 is too steep for me. I wi
Disappointed in the removal of Mastery pass. I can afford $15 and it is the reason I play almost every day. $50 is too steep for me every release. With Mastery pass, I felt compelled to play daily and built a decent collection. I will probably play less now.
2 votes -
Bonusumu etkinleştirmeli miyim?
Bonus etkinleştirilirse ancak oyuncu zamanında kullanmazsa ne olur? Fonlar bloke mi edilir, kazançlar iptal mi edilir yoksa bonusun süresi mi dolar? Ve hoş olmayan sürprizlerden nasıl kaçınabilirsiniz?
1 vote -
Land draw
Take a good ******** look at this screenshot, chink? Make sure those worthless slits, you call ******* eyes, are open just a little wider! That way, you might actually see something other than the inside of your own worthless slanted eyed *** and if that isn't enough information, it means "Get your ******* head out of your ******* , chink!" Hire another Chinese *-up, Hasbro!
1 vote -
Terms of Service link returns 404 during client update agreement flow
I can not read new ToS .
https://magic.wizards.com/ja/mtgarena/terms?utm_medium=product&utm_source=arena
is 404 .2 votes -
Hakoda, Selfless Commander Bug
Hakoda selfless commander isn't allowing me to play allies off the top of my library. They appear blue as if I could play them. I then click it but doesn't let me play the cards. I have enough mana and its during my main phase. It makes it harder for me to win and has caused me to lose in this sealed event.
3 votes -
Avatar Jump In hides feature cards from collection
Avatar Jump In selection hides the featured cards from my collection. If Aang is the featured card, he doesn’t show in my collection unless I add the deck directly from Jump In
3 votes -
Earthbender Ascension Bug - Giving Trample Permanently
After Earthbender Ascension has 4+ counters on it, the 'Until End of Turn' trample it's supposed to give actually lasts for the rest of the game.
Steps to replicate:
- Get Earthbender's Ascension to 4 or more counters and add a +1/+1 counter to a creature you control
- The creature will now have trample permanently, beyond the 'Until End of Turn' text when it's supposed to fall off
3 votes -
Avatar Jump-in manabases
Jump-in packs based on paper products should match the paper lists as closely as possible and the manabases should not be left completely to the auto add lands function because it doesn't accurately view Hybrid mana. I picked the Reinforced and Azula packs which basically gives you a monoblack list. The client auto filled the lands with 6 forests and mountains on top of 2 tap duals and 2 thriving moors. This makes the deck almost unplayable. I had to Swampcycle for my first Swamp in a monoblack list...
3 votes -
Not able to cast spell with firebending mana
I could cast Zuko but not Fang, as you can see, I have 4 mountains and 1 mana for having attacked with cadets.
2 votes -
Repulsive Mutation not acting as a counterspell
Repulsive Mutation is not countering spells. It acts like you can only activate the first part of the x spell with adding counters and doesn't check to let you counter a spell.
2 votes -
Stop Mid-Turn Concedes . Only Allow Concede on Your Turn
Suggestion: Only Allow Concede During Your Own Turn
I’d like to suggest limiting the Concede action so it can only be used during the player’s own turn.
Right now, opponents can concede instantly during your turn, which cuts off your gameplay mid-action. It’s abrupt, disruptive, and honestly feels disrespectful. A player shouldn’t be able to stop someone else from taking their turn just because they don’t like what’s happening on the board. If someone wants to concede, that’s completely fine, they can do so when their turn begins.
This change would also reduce emotional, rage-quit style instant concedes. Adding a small timing buffer encourages calmer decisions and results in a more positive player experience overall.
There’s no functional need for mid-turn concessions, because the existing rope/timeout system already handles AFK or inactive players. So this change has no gameplay downside.
Restricting Concede to a player’s own turn would improve fairness, respect between players, and the overall flow of a match, while requiring only a small UI/logic update.
Thank you for considering it.
Suggestion: Only Allow Concede During Your Own Turn
I’d like to suggest limiting the Concede action so it can only be used during the player’s own turn.
Right now, opponents can concede instantly during your turn, which cuts off your gameplay mid-action. It’s abrupt, disruptive, and honestly feels disrespectful. A player shouldn’t be able to stop someone else from taking their turn just because they don’t like what’s happening on the board. If someone wants to concede, that’s completely fine, they can do so when their turn begins.
This change would also reduce emotional, rage-quit style instant concedes. Adding a…
1 vote -
Hama, the Bloodbender not triggering legendary rule
Ham the Bloodbender was played twice by opponent (hard cast, no copying or anything) he was allowed to keep both, and thus had an extra 3/3 to attack and win the game.
3 votes -
set collection
I'm experiencing a bug where the set collection page for Final Fantasy reads 108/109 uncommons collected, but in the actual collection it shows I have all uncommons collected. On Android. It's not relevant for gameplay but I would love to fix it nonetheless.
8 votes -
full screen
- Give us the steps to reproduce the bug
Scenario 1. When joining games
Step 1. Settings > Graphics > Full Screen
Step 2. Click play to wait for a game
Result. Game gets out of Full ScreenScenario 2. When leaving games
Step 1 (in game). Settings > Graphics > Full Screen
Step 2 (after the game ends). Leave game
Result. Game gets out of Full Screen- Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
PC
- Enter the actual results you’re experiencing
Game gets ouf of Full Screen automatically
- Enter the expected results of the feature
Game remains in Full Screen throughout execution
- Add any relevant screenshots/videos
none
- If you found a workaround, please add workaround steps.
none
- Give us the steps to reproduce the bug
Scenario 1. When joining games
Step 1. Settings > Graphics > Full Screen
Step 2. Click play to wait for a game
Result. Game gets out of Full ScreenScenario 2. When leaving games
Step 1 (in game). Settings > Graphics > Full Screen
Step 2 (after the game ends). Leave game
Result. Game gets out of Full Screen- Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
PC
- Enter the actual results you’re experiencing
Game gets ouf of Full Screen automatically
- Enter the expected results of the feature
Game…
41 votes -
Ojer axonil not working with Sarkhan dragon soul +1
As the title states. Ojer Axonil should make non combat damage from red sources his power. But Sarkhan Dragonsouls plus 1 ability does only the one damage not 4 or whatever it should be based on Ojers power.
1 vote -
Deck filter is inverse
When trying to filter for card types during deck building the results are inverse.
I.E.. I swap the deck view to 'horizontal' layout, I click the arrow to expand my deck, I then go to the search bar and type "T = creature" and it removes the creatures, rather than showing all creatures and removing all other card types. This is the same for any card type I try to filter for (artifact, enchantment, etc...)2 votes -
Opponent Had -3 Life
I just played a Standard Match and reduced my opponent to -3 points, but the game continued with their turn whereby the reduced me to -1 and i lost the game. That seems like a bug.
This was my first game after an update on an Android phone.1 vote -
bug in hour of devastation
I played a game of brawl opponent had 3 plainswalkers and 3 of creatures on the table. I casted hour of devastation and it killed creatures with 5 or less toughness and teferi time traveler that was on 5 loyalty it also killed tamiyo, field researcher but nicol bolas, dragon-god that was on 5 loyalty just stayed on board with 5 loyalty. and there was nothing giving it indestructible and even if it did hour of devastation would kill it anyway. what is this kind of bug? is it because the plainswalkers where on 2 level and that level doesnt get damaged with that kind of boardwipe?
I played a game of brawl opponent had 3 plainswalkers and 3 of creatures on the table. I casted hour of devastation and it killed creatures with 5 or less toughness and teferi time traveler that was on 5 loyalty it also killed tamiyo, field researcher but nicol bolas, dragon-god that was on 5 loyalty just stayed on board with 5 loyalty. and there was nothing giving it indestructible and even if it did hour of devastation would kill it anyway. what is this kind of bug? is it because the plainswalkers where on 2 level and that level doesnt…
1 vote
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