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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

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1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

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Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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2473 results found

  1. Iroh infinite mana bug

    The new iroh card states that cards in the graveyard all have flashback. Unfortunately for spells with X to cast they can be given infinite mana infinite times.

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  2. Mana ***** / Mana Flood emote

    I guess the shuffler is fine, but I sometimes win due to an opponent flooding or getting mana-screwed. Sometimes I'm the one stuck on no or all lands for 5 turns.

    I wish I could emote this issue and that my opponent could answer "sorry!" as a respone.

    We're not really playing magic when this happens, we're giving away a win due to the fickle whims of the RNG.
    I wish to emote this, to convey my frustration or express my sympathy.

    42 votes

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  3. MANA FLOODING NEVER ENDSSSS

    Idk what you guys did but something is causing extreme mana flooding on Magic Arena. I’d say 90% of my games are mana flooded. It’s becoming unbearable. Please fix this.

    15 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  4. Tinybones, Bauble Burglar needing specific mana

    cards exiled with Tinybones, Bauble Burglar can be cast with mana of any type, but ingame it now needs specific mana

    30 votes

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    12 comments  ·  Gameplay  ·  Admin →
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  5. mana

    Noticed this in a TON of games since the Final Fantasy set dropped. People are regularly casting spells without having enough mana to do so. I'm fairly new so at first I assumed I was missing something that gave them mana but since the FF sets dropped I've had it happen in like 5+ games, some of them running basically mirrored decks to mine so I know I wasn't misunderstanding a mechanic. Last game had someone with only basic lands, no extra mana abilities, no artifacts that add colorless mana spend 3 more mana than they had lands. (5 lands…

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  6. Tinybones, Stash Burgler text says any mana but cards require matching mana

    Tinybones card text says exiled cards with stash counters can be played from exile during my turn using any mana. This is not how it is working

    Play Tinybones
    Play Pilfer to choose a card for opponent to discard
    Discard card is exiled and appears for me to cast
    In this case the card had cost of 2W and 3 any mana
    I had 6 black mana untapped
    Trying to cast the exiled card brings up the message I need 2W and 3 any mana
    Expected: Any mana can be used to cast cards with stash counter from TinyBones,…

    11 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  7. Lands not tapping for mana

    Asset errors abound. The tap lands were entering untapped, then in the future they wouldn’t tap for mana at all. The game was lagging and skipping around.

    Attached is a photo where the game is asking me to pay one more mana but it will not allow me to tap my temple.

    66 votes

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    16 comments  ·  Gameplay  ·  Admin →
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  8. Mana tapping non-land permanents Bug

    Whenever I try to tap a creature ie llanowar elves or an artifact for mana, the game doesnt allow me to do so. It seems like the game doesnt recognize the permanent being able to tap for mana or activate its abilities.
    It doesnt happen every game, nor does it happen every turn within a game. For example I would be able to tap a llanowar eleves for mana on turn 2, but then on turn 3 it seems the crature lost its ability.

    1 vote

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  9. Prismatic Ending and Floating Colorless Mana

    If you attempt to cast Prismatic Ending with colorless mana floating, the client will use that mana even in full control mode. Outside of a few edge cases, there is no reason to spend colorless mana on Prismatic Ending. This is most relevant in the Timeless format, where Mana Drain is a commonly played card, and Prismatic Ending is relatively likely to be in decks that also contain Mana Drain.

    11 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  10. Mana

    I’ve had several instances where I’ve played Esper Sentinel then put several +1/+1 counters on him but his ability won’t function correctly and opponents are still able to cast non creature cards for their normal mana cost. I’ve had instances myself even where I have 3 mana left amongst lands, creatures, and mana rocks but able to cast 4-5 mana cost spells. The Arenas mana isn’t working correctly as of rn essentially.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  11. Accurate mana distribution in shuffles

    The difficulty in balancing mana in arena is abnormal to typical card shuffles. I struggle to find the correct amounts of mana in order to draw mana consistently without only drawing mana.
    The supposed algorithmic shuffle needs to be evaluated for accurate mana distribution. Every game shouldn’t be dictated 50% or more by whether one or both players were dealt mana imbalances so much that the game could not be played properly.

    5 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  12. Pentad Prism with Colorless Mana Floating

    Pentad Prism cannot be cast for Sunburst=2 if you have a colorless mana floating that you can't undo (e.g. mana from Sol Ring, Mana Crypt, Mishra's Workshop, etc., where you already spent one of that mana on another spell), even if you also have colored mana floating. When you go to cast the Prism, the game autopays the colorless mana, and undoing that payment of colorless mana also undoes the casting of Prism. This was in full control mode, and with auto-tapper off.

    This is also an important, potentially game-losing issue - I lost a game due to being…

    3 votes

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    5 comments  ·  Gameplay  ·  Admin →
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  13. Arena Direct OTJ : bug with the card "Hardbristle Bandit" (float mana ignored)

    Arena Direct OTJ : bug with the card "Hardbristle Bandit" (float mana ignored)

    The card “Hardbristle Bandit” (image) made me lost one game today at the Arena Direct, it just ignored its own ability. My opponent had targeted one creature, and I needed to use the Hardbristle to generate a float mana, so I could untap it with a crime mechanic after the spell resolved. But it just ignored it and I could not generate any mana. This bug probably made the lost that game

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  14. Mutavault no mana

    1. Animated Mutavault not product mana
    2. Platform: Mac
    3 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  15. MaNA ***** OR FLOOD

    7 games 5 mana ***** or mana flood, I CAN'T EVEN PLAY it's not a game, because I'm not able to play.

    Your algorithm is NOT sufficiently tested, I am a software tester and this has been around for years. A hugely disproportionate amount of games are lost to ***** or flood and it's even worse in the drafts.

    If your people tell you they have tested this thoroughly they are lying to you.

    6 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  16. dragonstorm globe wont tap for mana

    1. dragonstorm globe wont tap at all and wont produce mana in Tarkir: dragonstorm draft
    2. PC
    3. globe adds a +1/+1counter to cast dragons but will not tap for mana
    4. dragonstorm globe can tap for mana
    5. No workaround.
    8 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  17. Suggestion to Ban "Mana Drain" in Brawl format

    I am a player of Magic: The Gathering Arena, and I would like to raise a concern regarding the card "Mana Drain" in the Brawl format. I believe this card is currently too powerful, negatively impacting the gameplay experience.
    "Mana Drain" counters a target spell, and during the next phase, it adds {C} to the player's mana pool equal to the spell's converted mana cost. This effect gives the player a significant mana advantage, which can be overwhelming, especially in the more diverse and creative decks typical of Brawl. This often results in an unfair advantage for the…

    12 votes

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  18. Bugged mana symbols

    Whenever I load the game, all mana and other variables are appearing as garbled static. I tried messing with my graphics settings but it did nothing. Repairing the files didn't either. I'd attach a picture, but I couldn't get it to work. The mana also appears garbled no matter the context, be it in deck builder or a match

    1 vote

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    1 comment  ·  User Interface  ·  Admin →
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  19. unable to cast hybrid mana spells with colorless mana

    In my arena premier draft I was unable to cast one of my hybrid mana spells with colorless mana.

    4 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  20. Mana

    In all my years of playing paper magic I have never encountered mana issues as much as on arena. Every game you either flood out or can’t draw a single source of a color. Running a 3 color deck in draft with the mana split of 8 sources 8 sources and 7 sources and managing to somehow not draw a single color is absurd. Once in a while sure it happens. But in a single draft to have mana problems on say 4 out of a possible 9 games is insane. The “algorithm” has an issue that seriously needs…

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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