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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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560 results found

  1. Details not displaying on Mac PC

    I can see the pictures on the card, but no text. Playing on MacBook Pro - MacOS Ventura

    1.   Give us the steps to reproduce the bug - 
      

      I login, and most of the graphics are blacked out - I attempt to play a round, and only the images appear for both my cards and the opponents. My cards are cut by the bottom of the screen.

    2.   Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
      

      MacBook Pro

    3.   Enter the actual results you’re experiencing
      

      Photos and recent logs below for examples.

    4.   Enter the expected results of the feature
      

    2 votes

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  2. Fate of the sun christ not recognizing kaito tapped

    It is not an idea, it is a bug found.
    Fate of the sun cryst should cost 2 less if a permanent is tapped, well kaito was tapped, he is a planeswalker but also a creature, and after attacking becomes a planeswalker tapped, but the cost of the removal kept being 5 despite the text

    Everyday a new bug

    Come on, hire me already

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  3. Negation in card search breaks if not first

    STR:

    Go to your decks
    Create a new deck ( I was working on Artisan Brawl)
    Select a commander in blue/black (I used Rona)

    Type the following search string:
    -o:"discard" o:"draw two"
    Result: you get many cards, as expected.

    Now change the search string to:

    o:"draw two" -o:"discard"

    Expected Result: Same set of cards shown

    Actual result: Text search goes red, won't search.

    1 vote

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  4. Couldn't cast a mayhem ability during main fase

    In a game during the midweek Magic event, I was prevented from using the Mayhem ability.
    My opponent had a Rishei, Getaway Accomplice (4/6) and other creatures on the battlefield. I had a Deathflame Burst in my hand and controlled a Wardens of Silverweb Summit and other creatures.
    In my first main phase, I cast Deathflame Burst targeting my opponent's Rishei, Getaway Accomplice. Then I entered combat and attacked with all my creatures. Wardens of Silverweb Summit's ability triggered, and I discarded a card to draw.
    After combat, in my second main phase, I tried to cast Deathflame Burst on…

    1 vote

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    1 comment  ·  Events  ·  Admin →
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  5. App issue when looking at another window

    On android, when i am on Arena, if in get a phone call, am quickly reading a text, anything at all. If i am in a match I am instantly booted out of the app. I try to get back to the same match by hitting play but am unable to. There is no way to screen shot it, but I have noticed it happens consistently.

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  6. Leyline of sanctity not protecting against permanents

    With Leyline of Sanctity in play (and also Omniscience if that matters), opponent's Magebane Lizard and Roiling Vortex were still damaging me via their triggered abilities each time I casted a spell. Was a ranked mythic match :( . Logs will not upload and they are < 40000kb. Only other nonland permanents in play were hopeless nightmare and monastery swiftspear.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  7. hunter's talent + deathtouch bug

    When you play a hunter's talent and choose a creature for it to deal damage with if you choose a creature with deathtouch any amount of damage will kill the opponents creature. This isn't how that should play, deathtouch should not affect that spell as its not a fight spell, if the text read 'target creature fights another target creature' then deathtouch or lifelink would affect it. Plz fix this.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  8. Keyword Searching

    While I was looking for stax cards (typically that have the word “can’t or cannot” in it), I tried searching with “can’t” and it would pop up red. I looked at winter moon to see if it has “can’t” or “cannot” and in its text it is “can’t”. So for those who are looking for stax can’t use the searchbar at its full potential.

    2 votes

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  9. Adagia, Windswept Bastion not interacting with rooms correctly

    The planet is producing tokens that simply don't follow the rules of magic when a room… or at least Surgical suite//Hospital room is the target. I can produce multiple legendary tokens without the legend rule coming into effect and eerie triggers don't work they ETB or when unlocking the room tokens. There is likely a lot more wrong with the rooms interaction, but this was my first encounter with it.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  10. Odric, Lunarch Marshall is granting abilities not listed to other creatures.

    I just ran into a game where a person was running Odric, Lunarch Marshall along with Waystone's Guidance, and the Guidance was granting him Mobilize 2, which is fine. The issue is his triggered ability doesn't state it grants Mobilize to other creatures, but it was doing that regardless. This shouldn't interact like that according to his text and there are no exceptions listed on the gatherer for this ability.

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  11. Talion the kindly lord

    The interaction between Talion, the Kindly Lord and cloning effects, such as those produced by Clone, Spark Double, or Mirrorhall Mimic, does not consistently function as one might anticipate, due to the intricate interplay of replacement effects and copy mechanics in Magic: The Gathering.

    Talion, the Kindly Lord possesses a characteristic replacement effect: “As Talion enters the battlefield, choose a number between 1 and 10. Whenever an opponent casts a spell with mana value equal to the chosen number, that player loses 2 life and you draw a card.” Critically, the choice of number is made as the permanent enters…

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  12. "Athreos, God of Passage" Triggers incorrectly.

    "Athreos, God of Passage" Triggers incorrectly.
    The text reads, "Whenever another creature you own dies, return it to your hand unless the target opponent pays 3 life."
    I have noticed that trigger does not always happen, specifically when a creature is killed, and then exiled.
    After more testing, I believe the issue is that the trigger is incorrectly set to occur when a creature enters the graveyard, instead of dies.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  13. "Athreos, God of Passage" Triggers incorrectly.

    "Athreos, God of Passage" Triggers incorrectly.
    The text reads, "Whenever another creature you own dies, return it to your hand unless the target opponent pays 3 life."
    I have noticed that trigger does not always happen, specifically when a creature is killed, and then exiled.
    After more testing, I believe the issue is that the trigger is incorrectly set to occur when a creature enters the graveyard, instead of dies.

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  14. Screaming Nemisis - Not working.

    Yet another instance of Screaming Nemesis not preventing an opponent from gaining life. Nemesis was played turn 3, dealt damage to opponent. Opponent combos on their turn and leads to gaining 12 life. Opponent continues to gain over 20 more life over the rest of the game. For a card that's text is supposed to prevent this, I'd say this is unacceptable. This card has one job, please fix it.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  15. Lifelink is so broken

    Lifelink is limited to damage dealt not the cards power. Gaining any more life than what the damage dealt is literally violates the games ruling on lifelink.. these bugs are so devastating to the gameplay that physical cards seem the only enjoyable way to play.

    4 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  16. bug

    Platform: PC

    Incorrect rules interaction
    Cards: Narset Parter Of Veils and Palantir Of Orthanc
    Opponent played Palantir, I have Narset on the battlefield, opponent went to the end step, Palantir triggered. The game didn't give me the option to choose whether i want them to draw or mill, it just automatically let them mill and Palantir dealt damage to me.
    This should not have happened since i would've chosen for them to draw, leading to Narset cancelling their draw and blanking the effect of Palantir, therefore not milling nor drawing for them.
    Instead the game automatically on 4 different turns…

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  17. Hex of Undeath should not be able to return creatures to the battlefield which were never there

    Hex of Undeath can currently summon creatures put into a graveyard from milling, despite them never actually touching the battlefield. Its exact text is "Return up to six target creatures with different names from your graveyard to the battlefield." Cards that are milled should not be returnable, as they were not on the field in the first place. As an example of milling that allows this, Jidoor, Aristocratic Capital mills half the library.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  18. Containment Priest does not work on put creatures on battlefield

    I had a game where my Opponent was able to put creatures on the battlefield via: Defense of the Heart. I didnt got any chance to flash in Containment Priest as a response. Containment Priest's Flavour Text states: If a nontoken creature would enter and it wasn't cast, exile it instead. And before you ask, yes i had exactly two mana open, because i was waiting for the heart to trigger. Thanks for considering.

    2 votes

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    4 comments  ·  Gameplay  ·  Admin →
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  19. Ajani, Strength of the Pride not affecting Creature Tokens

    Met the requirements for Ajani's 0 ability to "Exile Ajani and each artifact and Creature your Opponent's control.", opponent has a theoretically infinite number of squirrel creature tokens (due to yet another unlimited mechanic as if they weren't already oppressive enough these days, I believe this instance was Rosie Cotton and Scurry Oak making unlimited +1/+1 counters bouncing off the squirrel tokens coming into play for as long as they had patience to click through...about 7 minutes worth all told in my case), finally they decide that several dozen tokens with +60ish/+60ish was adequate and ended their turn, I activate…

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  20. Ygra, Eater of All Ward trigger

    I have played several games now where my opponent targets Ygra, Eater of All, which has the ability “Ward- sacrifice a food.” Unless I’m mistaken, my opponent would need to sacrifice a food to be able to target Ygra. This ability does not trigger correctly as none of my opponents have had a food to sacrifice, therefore their spell should fizzle. Please help or tell me I am misunderstanding the cards text. Thank you

    1 vote

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