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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

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Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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189 results found

  1. BUG-Blight X and Undying not working properly

    Scenario Young wolf base power and toughness 1/1 (has Undying keyword) has a +1/+1 counter on it so at 2/2. is hit with Blight 2. according to the rules -1/-1 counter and +1/+1 counters negate each other so the expected result is the wolf ends with a -1/-1 counter and dies goes to the gravyard and undying should trigger returning the wolf with a +1/+1 counter on it.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  2. Doppelgang results in incorrect draw

    Using doppelgang causes the game to take way too long caluclating effects, especially if there are multipliers or lifegain effects. This then results in a warning message being shown to take a different action or the game will result in a draw (you can't take a different action). Game then ends incorrectly in a draw. This is causing the rules of the game to not be carried out correctly, which is a massive bug.

    4 votes

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  3. Bad french translation "Angel of dire hour"

    In english the text of "Angel of dire hour" is "... exile all attacking creatures." but in french the text is translated to "... exilez tous les artefacts." (exile all artefacts).

    1 vote

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    0 comments  ·  Text Translation  ·  Admin →
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  4. Bug

    I would like to ask for clarification to see if this interaction is correct.

    When Hydro-Man, Fluid Criminal becomes a land, shouldn’t it trigger landfall abilities?

    I’m submitting this as a rules question/report to understand whether this interaction is legal or not.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  5. Tannuk and Warp and spell copies

    I had Tannuk out and cast Stormscale Scion with storm count at 3.

    Three copies of Scion were made.

    The four Scions resolved and during my end step four Warp exile triggers happened which is incorrect.

    Only one Warp trigger should have occurred.
    The 3 copies don't have Warp per CR707.2 because Warp is given to the original spell as a layer 6 effect and therefore isn't copiable.

    707.2. When copying an object, the copy acquires the copiable values of the original object's characteristics and, for an object on the stack, choices made when casting or activating it (mode, targets,…

    1 vote

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  6. Festive Feast in Japanese demands treasure

    The Japanese translation for the conditions of one of the Winter Achievements, Festive Feast, is incorrect.

    The English text reads: “Sacrifice 45 food tokens over any number of games.”
    The Japanese text reads: “宝物・トークンを合計45個生け贄に捧げる。”
    The correct Japanese text should be: “食物・トークンを合計45個生け贄に捧げる。”

    5 votes

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  7. Auto Stops Are Missing - Please Stop Hand Coding These

    There needs to be some rules to identify when a card(s) should create an auto stop.

    Otherwise you get board states like this where the client auto passes:
    https://youtu.be/wYRSquPRPYY&t=1270

    This solves some future dev debt than hand coding every little detail into the client.

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  8. Report of Possible Automatic Loss Error During Match – Ability Loop

    Hello,

    I would like to report a potential issue that occurred during a ranked match on MTG Arena.

    During the game, my opponent had over 20,000 life, and we entered what appeared to be a deterministic loop involving two of my cards: Bloodthirsty Conqueror (Conquistador Sanguinário) and Starscape Cleric (Clériga do Firmamento).

    The interaction created a continuous life-drain loop. There was no available response from my opponent, no triggered abilities pending on their side, and no replacement or prevention effects in play. The board state was stable, and the loop would inevitably reduce my opponent’s life total to zero.

    At…

    2 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  9. Typo

    The text should be ". . . 생물 유형 한 개를 선택한다," not ". . . 대지 유형 한 개를 선택한다."

    Unrelated to the photo is a mistranslation: "Curious Obsession" should be "기이한 호기심." 호기심에 대한 집착 means "Obsession about Curiosity" or "Fixation on Curiosity."

    2 votes

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  10. lasting tarfire

    Yesterday, when i was playing a bo3 ecl draft. I found that the card "Lasting Tarfire" produce a bug.
    The card text decribes that "at the beginning of EACH end step, if you put a counter on a creature this turn, this enchantment deals 2 damage to each oppoent." But. When i use Gristle Glutton to blight my creature, expecting to trigger the enchantment"s ability, to my great disappointment, the ability failed to trigger.
    I got no idea at that time. and now after checking for several times, i make sure that it must be a bug, which makes me…

    9 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  11. nia, skysail storyteller

    not sure if its a cheat or a bug but Mattyc420 was casting nia for it's transform cost, not playing it then transforming. According to comprehensive rules transform is an ability that is only available after the permanent is already on the battlefield and the cost cn not be paid for in any other zone.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  12. Product Suggestion

    Can we PLEASE get Aether Vial to be added to the game. Out of every card I've ever seen in paper magic, this card seems to be the only one not in this game.

    I spend money and countless hours on this game, oppose to Magic online where I can actually play this card and the correct Modern format. I play mono white the majority of the time and this is the only card missing for me to have a digital copy of my deck I have been playing in real life for my entire magic career.

    It's such an…

    3 votes

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  13. Vecna/CARNAME

    It's more of a translation into code than an actual translation issue.

    When you complete Vecna by merging its 3 parts, there is a CARDNAME in its text instead of what I presume would be that creatures name showing.
    Also, by pressing the right mouse botton while examining The Book of Vile Darkness, Vecna's text is only ''Indestructible''. May be intended, butnot consistent with the final result.

    Steps:
    1-Have all 3 Vecna's artifacts in play, (Book, Eye, Hand)
    2-Merge them to get Vecna
    3-Check text.

    Screenshots attached.

    Have a good day

    1 vote

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    0 comments  ·  Text Translation  ·  Admin →
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  14. Improving Auto Stops - General Base Rule Required

    For UX, I believe most cards are operating if a manually coded stop has been added. Like before you draw a card per turn, there is a manual stop added if Sheoldred the Apocalypse is in play (opponent controlled, so you gain this stop regardless of holding full control). This stop is also regardless if you have an instant/flash or activated ability.

    To clarify, this is a good thing.

    However lets code this as a general rule (which can be augmented with special manual cases).

    condition 1) If spell or ability targets you, your zones, your spells, your permanents then…

    1 vote

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  15. Arena brawl is dog poo

    Played for 2 hours and won 3 games, your match making is a joke and the fact we have you guys as the rules committee for Commander but can't balance Brawl in game is enough to turn someone off. I dont want to play high powered decks, stop being such a terrible company with terrible staff and fix your ****

    1 vote

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  16. Absolute Virtue

    I had Absolute Virtue in play, it blocked all damage from Purphoros, and several other damage abilities, but then opp killed me by attacking.

    I was playing with Najeela, blade blossom in Brawl, had white tree, Sting, barrow dagger, Storm the vault (flipped), Rythm of the wild, and a couple of treasures, Sticky fingers on Commander, and Absolute in play. Opp, made me sacrifice my commander, then attacked with Vito, Bat god, and a Dragon, Activated vitos ability, had Sanguine bond in play. Some how managed to do damage to me and kill me even thouag Absolute Virtue was in…

    2 votes

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  17. disdainful stroke not countering spree spells with additional costs of 4+ game wouldnt allow me to cast the DS all vs smuggler surprise at 9

    Disdainful stroke would not cast vs smugglers surprise during mid week magic for some reason. The cost was +9 giving it a CMC of 10, not sure if its not adding these spree spells mana properly but the arena client would not allow me to cast disdainful stroke even though the rules say it counts as a 10 cmc spell.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  18. Yarok the Desecrated and Oasis of Renewal

    Yarok the Desecrated should cause the effects of Oasis of Renewal to trigger twice since it is a "when {} enters" text.

    1 vote

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  19. Body of Research

    Opponent played body of research with Chatterfang squirrel general on the battlefield. BoR spawned a 61/61 creature token, and when this token was spawned, Chatterfang summoned an additional 1/1 squirrel creature. For some reason, though, the squirrel also got +61/61, making it 62/62. I don't know why that would have happened. Nothing in chatterfang's description says anything about adding those counters, the token was not a copy of the one spawned by BoR, and BoR's description says specifically to put those counters on the specific token it spawns. Why would this have happened? Glitch or am I misinterpreting the rules

    2 votes

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  20. maelstrom pulse

    Maelstrom Pulse on two Tolarian Terror triggered Ward TWICE (opponent had two I targeted one).
    But...
    "Maelstrom Pulse has only ONE target. Other permanents with the same name will be destroyed even if they have hexproof or protection."
    And Ward says
    "Whenever this creature becomes the TARGET of a spell or ability..."
    So why was I forced to pay for both Tolarian Terrors when I only targeted ONE with the Maelstrom Pulse?
    Clearly a bug/incorrect coding.

    1 vote

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MTG Arena Bugs & Product Suggestions

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