MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
--------------
If you receive an error message that your attachment did not upload, please check to make sure it is smaller than 50 MB.
- or
189 results found
-
Bug with ashaya and unable to scream
Had just played unable to scream on Ashaya removing all abilities. All enemies creatures remained lands and when I used cyclonic rift therefore did not go back to hand. When Ashaya dies the land type on creature is removed so I assume when you remove her abilities it should as well. There is a similar post about someone removing her abilities with another card. I don't know every bit of the rules but it would make sense if she and all other creature lost the land type because its an abilty that she provides right.
Sorry I dont have a…
1 vote -
Things dying at the same time when casting through sacrificing creatures.
My understanding of the rules of magic when casting a spell you announce "I am casting this spell, now I will pay for it". Specifically I want to cast a Hexing Squelcher. To pay for it I want to sacrifice my Skirk Prospector and my Pashalik Mons. When I do Mons does not see the Skirk dying, giving me 1 less trigger than I expect to get. The interaction is similar what Krark-Clan Ironworks was doing in modern a bunch of years back. Was this interaction changed? Is it properly put into mtga? If so, how do I make it…
1 vote -
Rocksteady Mutant Marauder searching when it shouldnt search
Please check your calls that Rocksteady Mutant Marauder performs. The text prompt asks if you want to "search" your library but the Marauder doesnt actually read with this keyword.
We can see that Wan Shi Tong does trigger and it shouldnt have.
(See comment for images)
This was a bug from 15 Mar 2026 or older builds.
1 vote -
Maralen, Fae Ascendant at enbd of turn looses the ability to cast cards exiled with it
Maralen, Fae Ascendant has the following text:
Flying
Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent’s library.
Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
Now there is no text on the card that says until the end of the turn. The cards should be castable on your opponent's turn and on my subsequent turns. I have had the card…
1 vote -
Evolving Wilds always "new"
Step 1: Acquire a Lorwyn Eclipsed booster which contains a copy of Evolving Wilds, after already opening a pack with Evolving Wilds in (indeed, already having four copies!).
Step 2: Open pack.
Step 3: Note that Evolving Wilds says "New" over it, despite having a full playset of Evolving Wilds.PC (Steam, Linux)
Every time I get a booster with evolving Wilds in, I get "New" over it and I do not get duplicate protection, despite having a full playset. I think I have had 2 or 3 boosters with this happen now, on both phone and PC. It's…
1 vote -
Moonshadow Ability Not Functioning Correctly, limited to your permanents, opponents' permanents entering the grave DO NOT TRIGGER.
Moonshadow Ability Not Functioning Correctly, limited to your permanents, opponents' permanents entering the grave DO NOT TRIGGER.
Moonshadow's text explains that when a permanent enters a graveyard from ANYWHERE, remove a -1/-1 counter. This is only triggering when YOUR permanents enter the graveyard, not on opponents' creatures being destroyed/sacrificed/milled. This majorly impacts the card's power, and potentially changes the outcome of the game.
2 votes -
BUG (or UX/UI issue?): Indestructible targets not dying to -X/X AFTER taking damage
Reporting a bug OR a potential UX/UI-issue, if this is some weird nyance of the rules.
-X/-X is supposed to kill indestructible targets as soon as their toughness hits 0.
Indestructible targets take damage normally, they just don't get destroyed when their toughness hits 0 through damage.
However, if you have damaged an indestructible target first and then cast -X/-X on it, it will not die to the -X/-X even though even the client shows it's toughness as 0.
So either this is a bug OR UX/UI issue, meaning that the actual toughness to kill the target with -X/-X…
1 vote -
Pack opening error
I've just received 3 Lorwyn Eclipsed Alchemy packs in my mailbox (new set released today) and encountered an error while opening one : just got an empty error with no text and "OK" button.
When I check my inventory, I only got 2 rares and 4 uncos from this alchemy set (equivalent of 2 packs) and no pack left to open. One of the packs just disappeared!1 vote -
Wan Shi Tong, All-Knowing inconsistencies
Wan Shi Tong, All Knowing and Dutiful Knowledge Seeker were printed in the TLE.
These cards have triggered abilities that trigger "Whenever one or more cards are put into a library from anywhere"
Cards like Impulse and Anticipate that look at a number of cards, put one into your hand , and "the rest on the bottom" do not trigger these cards on Arena.
Cards like Moment of Truth and Sleight of Hand that look at a number of cards, but instruct to put only 1 cards on the bottom (one on the bottom, the other on the bottom) do…4 votes -
Saga cards not appearing correctly on the battlefield.
Saga cards on not appearing correctly on the battlefield. I have spent the money/gems to get the nice card styles and they look like doo doo on the battlefield. I'm on Mac, and have troubleshooted this with Chat GPT to no avail. Certain saga cards appear on the battlefield with the text inlay extending down the side of the card beyond the card edge. Instead of showing the card art graphic on the field, the game is trying to show the card as it looks in my hand and compressing it to the aspect ratio of card images that are…
1 vote -
Arena does not give the player priority correctly
My opponent targeted my Marchesa, Dealer of Death with a removal spell. In response I cast Expensive Taste targeting my opponent. I had an untapped Fabled Passage in play. In response to my Marchesa's trigger ("you may pay 1") I should have received priority, been able to sacrifice Fabled Passage for a basic land, and pay for Marchesa's ability. However, Magic Arena passed my priority and did not give me any opportunity to respond, effectively wasting my trigger. This does not make any sense. Please stop compromising the rules of Magic to try to make the game "easier". I should…
1 vote -
All Numerical values Are Blacked Out
I'm reporting an issue I've been encountering while using the MTG Arena Mobile app. All numbers are Blacked out / replaced by black or blue squares. Life totals, daily quests coin values, creature's power and toughness, and any any buffs or alterations to creatures seem to be affected. I haven't noticed any card text differences, other than creatures P &T. I have updated the app, tried closing out the app and reopening it, and lastly restarted my phone. Nothing has changed.
1 vote -
Client doesn't go to sideboarding after first game in BO3
I just played a BO3 game against "Mike". After the end of the first game, the client never showed me the sideboard as it should. Instead, it kept showing me the battlefield as it was at the end of the game. It was just stuck there for more than 10 seconds.
The gear icon in the corner and other UI elements were also taken away, so I couldn't quit out or do anything. The only button that looked enabled was the "skip to end of turn" button, but clicking it does nothing.
I manually alt-tabbed out of the game, killed…
1 vote -
Graphics.issue
I keep getting random graphical errors and performance issues similar to some old memory issues on old devices. I'm on a samsung fold 7 and have also had similar issues on my tab 8 ultra. I have also gotten the text errors and issues where the game hub doesn't load or takes forever and you get stuck on a black screen of doom. The only fix to get past the black screen is to delete the game and re-download.
1 vote -
Spanish Version Wildcard Menu
On the Spanish version of the game, when looking at your wildcards, the menu has inconsistent text. Where [X] is the number of the given card it says:
"[X] comunes" ([X] commons)
"[X] poco comunes" ([X] uncommons)
"[X] raros" ([X] rares)
and then it changes
"Miticos: [X]" (Mythics: [X])That is inconsistent and needs to be fixed. Either change the mythics to match the format of the others: "[X] miticos" or change all the others to "[Card Rarity]: [X]"
Thank you for reading!
1 vote -
time out for token triggers
There are a lot of posts stating that there is an issue when token doubling causes an exceptional amount of stack triggers.
I have a proposed solution in your coding:
You should treat any trigger that is
-a duplicate
-repeated more than 10 times in a row with no interceding trigger
-stacks on top of such a trigger
-the 250 token limit has been reachedThen, ask each player in succession of priority whether they want to break the "infinite loop triggers", acting as if they are infinite.
Give the players a "stop point" (i.e.- after how many triggers would…
3 votes -
Blockers Not Displaying Correctly (Screenshot Attached)
Hello MTG Arena Support Team,
I am reporting a combat display issue I encountered during a match.
When my creatures were blocked, the game did not visually display which opposing creatures were assigned as blockers. There were no clear combat lines or indicators showing which creature was blocking which attacker. As a result, I had to guess based on board positioning and intuition, which significantly impacted gameplay clarity and decision-making.
This appears to be a visual/UI issue rather than a rules issue, but it directly affects combat transparency and competitive integrity. I have attached a screenshot demonstrating the problem.
Reproduction…
1 vote -
Sparky button not working
Sparky button to play against AI reward Teferi Sleeve and Emote not working and 'Unlock Play Modes' missing
1 vote -
When N Triggers are Too Many
Would love ways to run/write automated/custom FOR() and WHILE() loops. This could be first manually implemented and the onus of the player to use this. Setting up FOR() and WHILE() loops for their combos. The only required automation: the client should be able to show you have these pieces in play, would you like to use any of these applicable loops. (Storm like spells would also need to be included in this, especially when they have ‘target’ in their text box.)
The other needed automation: Grouping triggers + Group resolution.
Imagine if I had Vorinclex Monstrous Raider in play and…
2 votes -
Season of Gathering
A couple times now, there's been a bug with the "Season" cards from Bloomburrow. This time, it happened with Season of Gathering. I'm sorry my screenshot doesn't show the actual bug, but what happened is that my opponent cast the card, and while it was on the stack the text box of the card looked as if it was displaying the modes my opponent chose, but there were like ten pawprints-worth of modes chosen, instead of 5, so I couldn't tell what the spell was going to do. Hopefully I'm explaining this correctly! Thanks for your time.
1 vote
- Don't see your idea?