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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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560 results found

  1. Game crash teferi hero of dominaria

    Game crashed when teferi hero of dominaria is cast.
    On mobile android. Has happened 2twice

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  2. Cheats

    Here's why I'm making a deal with myself to stop playing the game:

    When I log in on a MacBook Air, through the Epic Games Store, almost every single opponent appears to be running third party software with cheats. I see things where the counting rules go wrong, or absolute numerical impossibilities where it becomes a mathematical necessity to claim that my deck had been shuffled silently. Every time I observe a cheat, I concede as fair sport, and then see that text in the game menu has been blacked out - that part is a dead ringer for third…

    9 votes

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  3. march of the world ooze + minimus containment

    1. Opponent has March of the World Ooze out. I cast Minimus Containment targeting March of the World Ooze.
    2. Pc -Steam
    3. March becomes a treasure, other rules text is greyed out, but all opponent's creature maintain the base 6/6 power and toughness, despite Minimus stating the enchanted card loses all other abilities.
    4. March should have lost all abilities and opponents creatures should return to base power and toughness on card
    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  4. Gatherer and Companion do not search correctly

    The Companion App and the Gatherer web search are not working correctly. When I enter rules text it says I have 0 results for any criteria. The search “counter spell” says zero results. Please bring back the old gatherer search criteria to search by words using the Boolean operators “and”, “or” and “not.”

    1 vote

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    0 comments  ·  User Interface  ·  Admin →
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  5. Tempest hawk

    Tempest hawk explicitly states a deck can have any number of cards called tempest hawk but brawl still only allows a single copy. Hare apparent has the same rule text and shows an infinite symbol during deck creation

    6 votes

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  6. Sunfire Torch Ability Text Fails To Display Name

    Hello. For the last few months, whenever I've attacked with Sunfire Torch equipped to a card and been prompted to sacrifice it for the attack, the ability functions perfectly fine but it displays an error regarding the card's name. I think this is meant to say "Sacrifice Sunfire Torch?" but as you can see, it says "Sacrifice [ARG 1 OUT OF RANGE 0 TO 0]?", perhaps it is trying to read the wrong field or something.

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  7. Perpetual Removed When Creature Moves to Command Zone

    1.   Give us the steps to reproduce the bug
      

      I countered my opponent's commander with Teferi's Contingency. The perpetual effect was applied to the card in the graveyard. Once my opponent returned it to the command zone, the perpetual effect was gone. He then cast it on t5 and killed me.

    2.   Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
      

      PC

    3.   Enter the actual results you’re experiencing
      

      Perpetual keyword states that effects are not removed when the card changes zones. Not optional. The command zone is a zone. Perpetual effects are expected to remain on the commander.

    2 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  8. Ban ALL Infinite Combos

    Ban ALL infinite combos. Theyre virtually impossible to counter once they start. They undermine the integrity of the gameplay by completely changing the rules of the win scenario.

    Using an infinite combo is like a spoiled rotten brat youre forced to play with as a kid because your mom is worried because they have no friends.
    The Brat triumphantly yells, "I Win!" You ask for logic or reasoning and their response is, "just cuz!"

    And you wonder why you dont have any friends. Winning with an infinite combo is a cop-out for somebody who cant see the game thru to…

    28 votes

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    12 comments  ·  Gameplay  ·  Admin →
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  9. Card freezing on screen

    Cards are freezing on screen and im unable to play and also anothee problem card now showing the text

    8 votes

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  10. Death by Vanilla not received

    I have casted 7 creatures without abilities in a game and my opponent conceded on turn7.

    I have not received this achievement.

    Is it unobtainable currently? Or does "without abilities" mean something else?

    Like, no keywords, no static effects, nothing other than a pure x/x creature without oracle text even?

    17 votes

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    1 comment  ·  Events  ·  Admin →
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  11. cards not working as they should by the rules

    bontus monument isnt activating and having token creatures come in or things that create creatures, didnt proc or activate once when summong 4 plus dogs and knight allies; secondly the cards that make unable to attack/block or have activated abilities STILL ACTIVATE THEIR ABILITIES
    MANAWISE OR NORMAL it doesnt stop them at all please fix

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  12. Avatar's Wrath fails if target removed even when the text doesn't require a target

    The text on Avatar's Wrath says "choose up to one target creature, then airbend all the other creatures."
    Since the wording is "up to" it doesn't require any targeted creatures at all.
    However, currently if a targeted creature is removed, the spell fails.
    To Reproduce:
    have a creature
    target it with Avatar's Wrath.
    Remove the creature before Avatar's Wrath Resolves.

    2 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  13. Sephiroth Fabled Soldier triggers should go off at the same time as other similar triggers, per the rules, yet they do not.

    When playing my Orzhov sacrifice deck just now I ran into a mirror matchup. We both had trigger for creature deaths go off on my opponents turn. I had the emblem after transforming Sephiroth, and my opponent had 2 Vengeful Bloodwitches. His triggers hit first and took me to exactly 0 health, as my triggers should have gone afterwards then and brought me back up. However, the game ended, with my triggers showing they were about to occur but did not. Those triggers are supposed to go off at the exact same time per the rules, yet in arena…

    1 vote

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    4 comments  ·  Gameplay  ·  Admin →
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  14. Bug Report: BO3 Timeless Matches Only Allow 6 Sideboard Cards Instead of 15

    Bug Report: BO3 Timeless Matches Only Allow 6 Sideboard Cards Instead of 15

    Game Mode:
    Timeless, Best-of-Three (Traditional Ranked or Traditional Play)

    Issue Description:
    In Best-of-Three Timeless matches, the game restricts players to only 6 sideboard cards instead of the intended 15. This appears to be a severe miscalculation of sideboard rules, as even Best-of-One formats typically allow 7 cards.

    Timeless, as a Constructed format, should follow traditional BO3 sideboard rules permitting 15 cards. Currently, the 6-card limit makes competitive sideboarding impossible.

    Steps to Reproduce:

    Prepare a Timeless deck with 15 sideboard cards

    Enter any Traditional Timeless queue (Ranked…

    7 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  15. BO3 UI White Out graphical glitch

    This has happened on both SteamDeck and Apple devices. UI will bug out (top menu bar is all white and logos are miss scaled and misplaced. During side-boarding in BO3, the deck list is all white (with white text on some cards/qty) which makes it challenging to sideboard. This bug seems to be triggered between rounds in a BO3.
    This has been an issue in BLB and DSK

    25 votes

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  16. Warden of the Grove text display is wrong when it hasn't been affected yet

    Warden of the Grove causes non-token creatures to endure X when they enter, where X is the number of counters on Warden. However, when Warden's trigger goes off (when the player chooses which endure option the creature entering will take), the text is incorrect if warden has not been affected by another source up to that point.

    Specifically, the text for the Endure option where the creature gets X +1/+1 counters has {CardName} instead of the actual name of the creature getting the counters. (This is shown in one of the screenshots)

    However, if Warden has had counters (at least,…

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  17. Teferi Hero of Dominaria

    When using Teferi, Hero of Dominaria's 2nd ability targeting himself while there are less than 3 cards in my library (and with a full hand) the ability instead sends Teferi to the graveyard.

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  18. Reluctant Role Model Copy Bug

    If a player has, for example, two Reluctant Role Models on the battlefield, and an allied counter-bearing creature dies, twice as many counters are placed at their discretion, contrary to the rules text which literally reads "put those counters on up to one target creature."

    As currently implemented, I'm led to believe that the card is copying those counters. This would make sense if the card read "put that many counters of the same types on up to one target creature." However, as the rules text denotes, "put those counters on up to one target creature," no matter how many…

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  19. Teferi hero of dominaria priority issues

    when playing with Teferi, Hero Of Dominaria and using his +1 ability, when it triggers at the end step there is no priority to tap lands before it resolves.
    I want to "Go to end step -> tefri trigger on stack -> tap two lands -> resolve teferi trigger -> untap the two lands -> tap them again -> cast 4 mana instant.

    I have tried using full control but the game goes straight from step 1 to 4 without any possible interaction.

    Wilderness Reclamation is also in the dack and it works exactly as intended.

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  20. Muldrotha Multicast Bug

    Just played against a player in standard format who used Muldrotha to cast 5 creatures from his graveyard in one phase. According to the card text it says you may cast "a permanent of each type... from your graveyard each turn..." (only relevanttext included). Emphasis on "a". Using Muldrotha to cast 5 creatures in 1 phase, let alone 1 turn, is a clear violation of the card/rules text. Could you please fix this. NOTE: the bug occurred during a non-ranked standard play match.

    1 vote

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