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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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651 results found

  1. Elemental Incarnations work incorrectly when convoked

    When an elemental incarnation (for example emptiness) is convoked (using eridu) for its evoke cost using a white black creature it is unable to activate one of its modes (in the case of emptiness at least its black mode and maybe its white, though I have not tested it with white). This caused me to lose a game in the arena direct and I would like a refund of my arena direct or to be afforded a win for my last game. My opponent had 2 life and I had eridu, a great forest druid, and a reaping willow on…

    1 vote

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  2. New Card and Token: Land That Disables Abilities On Opponent's Land But Gives It All Land Types

    Card Name: Deserted Springs
    Card Type: Land
    Card Text:
    This land enters tapped.
    When this land enters, create a Deserted token and attach it to target land an opponent controls.
    (Tap): Add 1 colorless mana.
    (1)(Tap): Add 1 mana of any color.

    Deserted token:
    Type: Enchantment Token
    Enchanted land is every basic land type and loses all other abilities.

    The purpose of this card and token would be to provide more options for fair 'land hate' (specifically against nonbasic lands) without resorting to land destruction/exile or mass land denial (like Magus of the Moon). For the land card's owner, it…

    1 vote

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  3. issues about game play

    Is there any hope about you guys putting actual game play back into the game or is it a lost cause? If you really wanted to make money for the game you would start with the biggest problem and that is the short gam play. Make the pros be real pros and make them build decks that use the higher end cards, then all the meta players would have to buy wild cards to play the meta decks...and if they can't then they really are not a pro are they. Magic got big because of the game play and…

    1 vote

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  4. Modular issue

    Today during my Remix Draft: Artifacts, I experienced an issue that led me to lose the game. Since the modular ability was very relevant in my deck and appeared several times in my game, the issue that forces me to target my opponent's creatures with the modular ability should I have none of my own was very frustrating. (See below. As you can see, there is no option to not put the counters on my opponent's creatures.) I hope you can help.

    2 votes

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  5. skewed match making

    In paper drafting you have a pool of cards and only one or two players can draft the archetype because of limited resources. So if in Lorwyn you make an elemental deck you would expect to be one of two players in that archetype. You should be playing other archetypes. I just played 3 elemental decks in a row against my elemental deck. And we all had good cards. That scenario wouldn't happen in a paper magic setting.

    I also feel that this constantly happens. You play your own archetype when you should be playing against other

    2 votes

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  6. Bug: Sludge Monster / Sheoldred, the Apocalypse Incorrect rules interaction

    On PC

    1) Casted Sludge Monster targeting Sheoldred, the Apocalypse
    2) With placing the ***** counter on Sheoldred, the Apocalypse on the stack, opponent forced me to sacrifice Sludge monster via Sheoldred's Edict
    3) The ***** counter went on Sheoldred, the Apocalypse
    4)Sheoldred, the Apocalypse was still had all abilities and never became a 2/2

    2 votes

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  7. ban

    The Persist spell should be banned in Historic format.

    This card should be banned because it allows players to win on turn 2 in this format. It shouldn't be allowed.

    2 votes

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  8. Avatar changes from Toph to Vivien during match

    When the avatar is set to Toph on Android, it displays correctly on the VS screen, but changes to Vivien after entering the match.
    This happens every time and in all match types, against both players and AI.

    2 votes

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  9. Graphical issue

    Graphical issue started yesterday (15th of January) which makes me suspect it is related to the new set coming out.

    1)
    It is constant, if it appears.
    And it has now started to happen mid match (previously I only had the issue either at the start of the game, which made me concede immediately as I was unable to see what cards I had on hand), making it impossible to know if I can finish a game at all.
    It affects deck's, collection, store and interfaces.

    2)
    I am on PC - Steam.

    3)
    It makes it neigh impossible to…

    1 vote

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  10. Creature stats are not legible

    Since the latest update, I cannot read the power/toughness in any of the creatures and the player's life totals when playing in my phone (android). When playing on my PC, everything is fine.

    2 votes

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  11. Desperate Bloodseeker Bug

    On Android

    Opponent targeted me with Desperate Bloodseeker, but instead of milling me 2 cards nothing happened until the timers ran out and I lost the game (Historic Ranked). Game almost seemed frozen otherwise aside from the actively draining timers, the inactivity warning, and the opponent spamming the "Greatness at any Cost" emote

    2 votes

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  12. On the play on the draw

    There is no reason I should be on the draw every single game of a draft. Half the players in the pool were on the play in the last game they played. Your match making should be able to account for this to reduce variance.

    2 votes

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  13. Bug in cards

    When u cast Kavaero, Mind-Bitten and it enters as a copy of Bringer of the Last Gift players sacfirice createure but they shouldnt, coz it says IF U CAST BRINGER OF THE LAST GIFT and opponent DIDNT CAST BRINGER OF THE LAST GIFT but he casted KAVAERO. EXPLAIN!

    2 votes

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    4 comments  ·  Gameplay  ·  Admin →
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  14. Consistent crashing in Lorwyn eclipsed trad draft gameplay

    Consistent crashes and stuttering in the MTGA win11 client in game 1 and 2 of trad draft Lorwyn games.
    First crash seemed related to targeting with the -1/-1 counter from bile-vial boggart.
    No reason for second.
    Please see game logs and screenshot attached.
    Please refund cost in gems or coins for traditional draft entry.

    2 votes

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  15. Warn players if they are getting close to drawing out their deck

    Its easier to tell in paper magic when you are getting close to drawing out your deck - but easy to ignore / not notice. I just played a game with an izzet deck that plays lots of cantrips and was surprised when I accidentally drew my last card - the same way you get a warning that you'll have to discard to hand size, it would be nice if there was at least a "are you sure" warning popping up when you are within one card of drawing your deck (especially if its on an opponent's turn and presumably…

    1 vote

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  16. Deck Contains More Than 60 Cards in Standard Ranked

    Opponent's deck contained more than 60 cards in the Standard Ranked mode, which should not be possible. I attached a screenshot of the error with the IDs edited out. I also have an error log, but this website crashed whenever I tried to upload it (although it was 40MB which is under the 50MB limit). Not sure if this was just a visual bug or if the player was actually able to use more than 60 cards.

    0 votes

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  17. voice of victory

    Voice of victory / instant speed on players turn bug

    following conditions

    • opponent has voice of victory on the board,
    • i have an airbent aven interruptor from a avatars wrath cast 2 turns ago.

    my turn i cast a new avatars wrath, targeting a creature,
    opponent airbends the creature targeted by avatars wrath-
    i am not allowed to cast the interruptor inresponse to opponents spell despite having available mana and it being a flash creature on my turn
    this disrupts avatars wrath,

    it seems Arena registers voice of victory as dispelling instant speed on its opponents turn…

    1 vote

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  18. taster of wares bugged

    played Taster of Wares into an empty board, enters triggers seeing one goblin in play (taster) and targets opponent with 1 card in hand, but the game failed to reveal any cards to be exiled to the effect. later in the same game, the card was bounced and i replayed it in the same scenario, same issue occurred. not sure why this issue happened, I haven't ran into issues with this card before.

    3 votes

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  19. consequences for stalling

    There needs to be consequence for losing due to a time out. The tactic of players just wasting time either to being salty or just being a troll is rediculous. A time out from playing again or the next x games you dont get extra time would help. More leaning to a time out. Just something rather then nothing and letting the community experience bad gaming isnt the answer.

    2 votes

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  20. matchmaking

    The starter deck duel matchmaking is bad, real bad. I lost 30 to 40 games in a row. Yet I keep getting matched against high-skill players. I am horrible at the game, so I need to be matched with others who are bad at the game as well. Fix it now

    2 votes

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MTG Arena Bugs & Product Suggestions

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