MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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3235 results found
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midweek event: jump in
I chose the Giant(WR), then the Elemental(RU), but the lands are 7 plains, 4 mountains, 4 Islands and 1 Steam Vents, while there are only 2 cards with hybrid mana is white
2 votes -
Lorwyn Eclipsed horrendous mana bases for jump in packs
Why on earth would you build a mana base like this for jump in packs?
And why not allow the player to change it for the event?
2 votes -
Vibrance
Sometimes when attempting to cast vibrance the android client (possibly others as well) will not give me the option to pay double red and double green only either or.
2 votes -
Jump-In broken
Lorwyn Jump-In Elves Vivid does not give the proper mana base; 3 forests and an Overgrown Tomb for a primarily green deck, and 3 plains when there are no white pips.
2 votes -
Deceit Bug
Happend now two times
I play Deceit with 2 blue in a importend situation.
Effect goes on stack, other player does nothing for some time ( most 2-3 afk counters ) and than game goes on without Deceit effect resolving. Looks like i had a reconnect to the game and my stack is empty.
I was playing on PC2 votes -
Jump in lands added without any logic
Can we maybe not have lands that are NOT needed in jump in ? maybe just add land afterward or allow us to swap basic lands. giving me 5 plains when I do not need it and also not considering the Pips in general either. just do suggested land results .... just look at the image lol.
2 votes -
Avatar changes from Toph to Vivien during match
When the avatar is set to Toph on Android, it displays correctly on the VS screen, but changes to Vivien after entering the match.
This happens every time and in all match types, against both players and AI.2 votes -
Dawnhand dissident + Soul cauldron
According to the card's text dawnhand dissident should allow you to cast any creature you exiled with it.
If you give it scavenging ooze's exile effect via agatha's soul cauldron and exile creatures it doesn't work despite it should given the card's wording. It was the dissident who exiled that creature even if it's scavenging ooze's ability2 votes -
Dawnhand Dissident Wouldn't Let Me Cast Creatures Exiled With It
As title says, had a Dawnhand Dissident on the field, activated it's blight 2 ability and exiled multiple creatures under it. On my turn, there was no way to actually cast the creatures even though I had multiple creatures with enough -1/-1 counters on them to pay for the additional cost.
2 votes -
Opponent played spells with far more mana than they had available
My opponent played two cards totaling 13 mana but only had three mana available. It's frustrating to hit this kind of issue on a regular basis.
2 votes -
Consistent crashing in Lorwyn eclipsed trad draft gameplay
Consistent crashes and stuttering in the MTGA win11 client in game 1 and 2 of trad draft Lorwyn games.
First crash seemed related to targeting with the -1/-1 counter from bile-vial boggart.
No reason for second.
Please see game logs and screenshot attached.
Please refund cost in gems or coins for traditional draft entry.2 votes -
matchmaking
The starter deck duel matchmaking is bad, real bad. I lost 30 to 40 games in a row. Yet I keep getting matched against high-skill players. I am horrible at the game, so I need to be matched with others who are bad at the game as well. Fix it now
2 votes -
Client does not load for mobile or pc
The client is not loading for me since the Lorwyn update. I have uninstalled, reinstalled, changed the connection from wired to wireless and back. I've run as an admin. I've tested on my mobile. My systems meet the appropriate requirements. My connection is not choppy . I cannot access the application since the update. I spent $50 on the prerelease stuff. I'd like to be able to play.
2 votes -
Jump-In is screwed up for Lorwyn
I picked Giant (RW) and Vivid (Sans-black) for the midweek magic event. The packs I got were mono-red giant cards and mono-green vivid cards, but with a 4C manabase of 4-4-4-4 with no fixing, making half of my lands (basically) worthless except for casting some hybrid cards that my green mana could already cast.
2 votes -
Mox Diamond
As soon as I played Mox Diamond it caused me to be unable to interact properly with the client for a few seconds, before the game then crashed.
2 votes -
Tam, Mindful First-Year + Leyline of the Guildpact = My hexproof doesn't work?!
Tam, Mindful First-Year gives creatures I control hexproof from each of its colours.
Leyline of the Guildpact gives all my non-land permanents all colours.And yet with both of them in play and a large board ready to run my opponent over two of my large creatures were targeted and killed by 'Battle Menu' even though their card on their battlefield LITERALLY said 'Hexproof from White'.
This has to be a bug. There is no way this is working as intended.
2 votes -
Blighting creatures with +1/+1 Counters is broken
Blight against +1/+1 counters is broken. When blighting, a player is supposed to add -1/-1 counters. If the player selects a creature with -+1/+1 counters, the counters end up not existing, even though there should be both -1/-1 AND +1/+1.
This causes headaches if you go to proliferate the -1/-1 counter, because it suddenly doesn't' exist.
This extends all the way to ANY interaction which adds or removes -1/-1 counters.
2 votes -
Land Ratio in Midweek
Elves-Blight
All my cards can be casted with forest and swamps.
The land base includes 4 mountains (not a single red mana is needed) and only 3 forests.
2 votes -
Vital lands in Midweek event
In Midweek event, and chose Elf +Vivid deck. When combined, the deck has at least 21 cards that need or can use green mana to cast them, but only has 3 Forests and an OvergrownTomb as green sources. That makes this combination borderline unplayable. Island and mountain need to be reduced by 1-2 and replaced with forests.
2 votes -
Jump-In Manabase
Please fix whatever code decides land distribution for Jump-In decks. I got Goblins Blighted, BR and BWR respectively, as my two packs. My deck has exactly 2 white cards in it and both are hybrid W/B. Why does this deck have 5 plains in it? It shouldn't have any plains in it at all. I would hazard that the lands are decided based only on the union of all the colours in both packs, rather than the proportion of those colours in the casting/ability costs of the nonlands given.
2 votes
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